Good news, everyone.
Swanky paint is now even swankier. We have also entered the third dimension where we plan to do battle with all manner of alien scum.
New Alpha+8c (v15.376) release notes:
- Show layer size in checkerboard background of image
- Frame and layer panels with key list setting
- Fixed bug layer loading crash (Thanks, Truck!)
- Made exiting with error a last resort (so probably less user data loss)
- Added resize knob to 1:1 preview and changed how the positioning works
- UV mapping preview mode (see GIF above!)
- Windows now has icon and removed the forced doswindow (terminal)
- Copy brush palette to image
We currently have a game in development featuring exclusive use of Swanky Paint which we recently showed at
GAMAYO#8, an event for game developers in Yorkshire, UK.
Dan Morse from
Press to Jump got in touch and wrote an article about it which you can read here -
http://presstojump.com/gamayo-8-big-trouble-in-fat-pixels/
Thanks for the support, Dan! Hit
Press to Jump for more indie gaming goodness!
A reminder that you can get a keyboard cheatsheet at
Swanky Paint shortcut keys PDF. You won't be able to use Swanky Paint quite the same way after you've memorised them!
Swanky Paint is on Greenlight! Do vote if you like what we're doing :}
If you've found any bugs, send us your reports. We appreciate it! We try really hard to fix bugs faster than we add them so it helps a lot.
The next bit is a coded message.
Why is six afraid of seven? ->
http://dime.lo4d.net/dl/swpaint/because789